Artiste 3D

3D ARTIST

Artiste 3D

My name is Matthieu Roche, I am 36 years old and I am french. I have always been passionate about video games and as a child, I discovered the Imagina festival and was immediately fascinated by the world of 3D. So I started learning everything I could about 3D creation and continued my studies in computer science. But I got into programming before getting lost in a day job after graduation.

Ten years of daily grind later, comes the revelation : “Do I really want to do this for the rest of my life ?” I then began to learn about the video game professions and then it was enlightenment : I was going to become a 3D artist!
 
Here we are a few years later, after resuming my self-taught training, I decided to abandon everything, leave my job and create my business to make a living from my passion : MatCrea3D was born !

SKILLS

BLENDER

Modeling, retopology, UV mapping, rigging, animation, shading, lighting and rendering.

ZBRUSH

Modeling, sculpting and surface detailing.

SUBSTANCE PAINTER

Baking and creating complex textures (BaseColor, Normal, Metallic, Roughness, Ambient Occlusion, …)

MARMOSET TOOLBAG

Shading, lighting and rendering.

UNREAL ENGINE

Models, textures and animations optimized for Unreal Engine.

UNITY

Models, textures and animations optimized for Unity.